Bodies In The Void (2015)

This film started out as an experiment and just kind of developed over time. I made a few animations and then tried to replicate the animations in real life. Initially it was just a way of exploring form, I wanted to make it hard to differentiate what was filmed and what was 3D rendered. I’m fascinated by technologies that deal with virtual space or detached realities. Oculus Rift, camera drones, Second Life, anything where the line between the real and virtual become blurred. It makes me excited and kind of terrified at the same time.

Read the full interview: Talking WUFF with Dan Harris.


About Dan Harris

Dan Harris lives and works in Wellington, New Zealand.